Resident Evil: Revelations Review

Resident Evil Revelations

Resident Evil Revelations is a survival horror game that was initially presented to 3ds in early 2012 and later in May 2013, was released for Playstation 3, Xbox 360, Wii U and PC. The game was initially launched as a spin off, however after a while Capcom, developer and distributor, announced that Revelations saga became a sub franchise that takes place between the events of RE 4 and 5, however is with story and gameplay focused the longtime public that cherished the real survival horror, and the main franchise would be directed to the masses and what was SH became an action game. However over time the CAPCOM seems that began to lose the main franchise giving as an example RE6 which had three campaigns, each of which had a different gameplay, one of them had survival horror, in another action and another campaign balanced containing elements of the other two. Something that should be clear is that the games did not become bad, just left to please an audience to please other.

Resident Evil Revelations

Resident Evil Revelations has scary monsters

To understand part of the story:

“… Portrays the events shortly after the creation of a group to combat terrorism Bioterrorism Security Assessment Alliance (BSAA). One year before the game events, the Federal Bioterrorism. Commission (FBC) sent Parker Luciani and Jessica Sherawat agents to keep the “floating city” of Terragrigia under control after the bioterrorist Il Veltro organization launched an attack against the city using genetically modified living organisms, known as organic biological weapons (BOW) in opposition to the development of solar energy Terragrigia. At present, head BSAA Clive R. O’Brian sends agent of the BSAA Jill Valentine and Parker to search the agent of the BSAA Chris Redfield and Jessica in her last known location, the Queen Zenobia Cruise in the Mediterranean Sea … “.

About Gameplay:

The drive is too slow with certain characters are running or not, almost no difference, as well as pre configuration of the mouse crosshairs too, but it can be modified in sensitivity as well as one or another basic configuration. Wasd are used to move, the space serves to turn around, the mouse can use knife and aim, and the aim the knife button turns shooting the gun. The numbers mean the type of weapon you use and not to change the size, eg grenade to smoke bomb.  thus switching arms defined, may occur by mouse wheel and the letters “Q” and “E”. G means throwing items such as grenades and smoke bombs. “Shift” is walking and F are various functions as well as finalizing the enemy finally the F’s (F1, F2, F3 …) have functions from commands to another character to inventory.
The amount of weapons is good, and each has its own properties, but there are perks that are placed in slots (depending on the gun, it may have or not and if it has there may be more than one). Nevertheless, sometimes it seems that the weapons are unbalanced because it has weapons that can kill with one shot and others that need more than 6 or 7 shots to kill in this case even if you get to have more than 50 bullets that does not mean exactly what is enough. The character is very fragile taking an average of three blows to die, but there are herbs that can cure life completely.


1- use the dodge when with a few bullets, so saving. By the time the enemy is attacking press “W” or “space”.
2- try to use herbs only when the screen is outlined in red.
3- shoot the legs of the enemy with the gun, so he will fall down and crawl, and can get away, recharge or use that time to finish unhurried.

Protip: In Resident Evil Revelations use dodge

Protip: In Resident Evil Revelations use dodge or you may end up looking as dead as this enemy

Things that caught my attention in particular:

  • The game is divided into chapters, and each time it will continue to match, we can see what happened in the previous chapters to reach the time in question.
  • The game makes you spend a lot of items and to try to prevent a possible critical situation, we must explore every room to try to ensure the maximum possible items. That makes you better enjoy every detail of the game and also guarantees you more playing time.
  • Files are found during the phases, containing information that best cover the story and expands the knowledge about the same. 

    Resident Evil Revelations  is an attempt to get back the feeling of a true survival horror, although not even close to the first, the game can do very well. I believe that last feeling at the start of the game was extended by the game completely, he would have got his goal. Unfortunately shortly after the game back to make the same mistakes and becomes just another action game. But not wrong understand the game is amazing, as well as all other franchise, but the game always ends up leaving the feeling of missing something…


  • Great graphics
  • Variety of weapons
  • The perk system
  • Rewards exploration


  • Movement is too slow even when running
  • Default mouse settings need to be changed